Hi guys I want to share the result of the tutorial by @Titanium Studio, in this course, I aim to renew my knowledge about Maya 2024 and Substance Painter, the first part consists of modeling a pipe hammer only using Maya tools, and the second part was texturing in substance painter all the details, to finish some renders in marmoset tool bag, I finish the main model and rendering, for the other part I modifier the pipe and make another version to render in unreal engine, I liked the results I recommended the tutorial of Titanium Studio I leave the links, I bought it in the flipped normals store.
https://www.artstation.com/artwork/ZaBADN
https://flippednormals.com/product/pipe-hammer-weapon-in-maya-and-substance-3d-painter-creating-process-34422