Website powered by

Twin Caterpillar Pipe Hammers

Hi guys I want to share the result of the tutorial by @Titanium Studio, in this course, I aim to renew my knowledge about Maya 2024 and Substance Painter, the first part consists of modeling a pipe hammer only using Maya tools, and the second part was texturing in substance painter all the details, to finish some renders in marmoset tool bag, I finish the main model and rendering, for the other part I modifier the pipe and make another version to render in unreal engine, I liked the results I recommended the tutorial of Titanium Studio I leave the links, I bought it in the flipped normals store.
https://www.artstation.com/artwork/ZaBADN
https://flippednormals.com/product/pipe-hammer-weapon-in-maya-and-substance-3d-painter-creating-process-34422

I learned to use this awesome tool called Circularize components

I learned to use this awesome tool called Circularize components

textures packaged for unreal engine

textures packaged for unreal engine

my reference for this course

my reference for this course

the result of the tutorial,rendered in marmoset toolbag

the result of the tutorial,rendered in marmoset toolbag